How many achievements are there?
Steam lists 17 for Shards of Order.
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This Shards of Order achievements page lists the 17 Steam unlocks highlighted on the store API, with Law-tied and story-tied notes. Hidden achievements stay lightly spoiled. Verified August 16, 2026 · Steam.
Store-highlighted entries below. Remaining slots past the highlight set are marked TBA until the full schema is mirrored — names still total 17 on Steam.

| Achievement | Visibility | How / notes |
|---|---|---|
| Daring Escape | Hidden | Early escape / scripted Shrike lair beat (hidden). |
| Brain Damage | Hidden | Brain-item story interaction (hidden) — confirm in overlay. |
| Law of Identity | Hidden | Obtain / restore Law of Identity after Morgain. |
| Law of Hunger | Hidden | Progress Hunger / Satiety Law line (Wine King arc). |
| Law of Light | Hidden | Progress Law of Light restore on the late route. |
| New Beginning | Hidden | Story chapter transition (hidden) — check overlay text. |
| New Cycle | Hidden | Cycle / loop story beat (hidden). |
| Whole Again | Visible | Major restore / finale-adjacent campaign beat. |
| Break the Curse | Visible | Resolve a major curse path (e.g. Wereshrike line). |
| Riddles in the Sand | Visible | Breathless Sands riddle / Sphinx progress. |
| Achievement 11 (TBA) | Visible | Name/trigger TBA — Steam lists 17 total; confirm in overlay. |
| Achievement 12 (TBA) | Visible | Name/trigger TBA until full schema mirror. |
| Achievement 13 (TBA) | Visible | Name/trigger TBA until full schema mirror. |
| Achievement 14 (TBA) | Visible | Name/trigger TBA until full schema mirror. |
| Achievement 15 (TBA) | Visible | Name/trigger TBA until full schema mirror. |
| Achievement 16 (TBA) | Visible | Name/trigger TBA until full schema mirror. |
| Achievement 17 (TBA) | Visible | Name/trigger TBA until full schema mirror. |
When R2 entity icons upload successfully they appear beside names; otherwise the table stays text-only — never hotlink Steam CDN long-term.
Matched by build plan, shared topics, and guide progression — not random related links.
Several unlocks share Law names. Treat them as confirmation you restored that shard on a valid path.
| Achievement | Tied system | Guide |
|---|---|---|
| Law of Identity | Village exit Law | Laws |
| Law of Hunger | Hunger / Satiety line | Sphinx · Wine King |
| Law of Light | Light shard restore | Laws |
Identity is early and mandatory for the Village Gate. Hunger/Light land later — do not expect them in Shrike’s Lair.
Names from the highlight set that read like campaign milestones.
| Achievement | Likely trigger family |
|---|---|
| Daring Escape | Early lair escape / scripted bird beat |
| New Beginning | Campaign chapter transition |
| New Cycle | Loop / cycle story beat |
| Whole Again | Major restore / finale-adjacent |
| Break the Curse | Curse / Wereshrike-style resolution |
| Riddles in the Sand | Breathless Sands / Sphinx line |
| Brain Damage | Brain / Margrave-style item use (hidden) |
Steam may reveal precise text after unlock. Use Discord if a name pops without a clear journal beat.
Until a full datamine exists, treat branchy content as potentially missable.
Finish a story clear, dump Steam’s unlocked list, then plan a NG notes pass for leftovers. Ask Discord which of the 17 are currently missable on the live patch.
Practical order for hunters.
| Pass | Focus |
|---|---|
| Blind story | Spine bosses + mandatory Laws |
| Puzzle mop | Sphinx, statues, herbalist recipes |
| Branch mop | Opposite fork / curse resolution |
| Hidden mop | Compare overlay vs this list |
| Verify | Steam refresh + Discord confirm |
Use this crosswalk so hunting stays attached to real routes instead of a blank checklist.
| Achievement cluster | Play this content | Guide |
|---|---|---|
| Daring Escape | Shrike’s Lair escape spine | Walkthrough |
| Riddles in the Sand | Sphinx + desert riddles | Sphinx answers |
| Law of Identity | Morgain → Village Gate | Laws |
| Law of Hunger | Wine King / Hunger line | Walkthrough |
| Law of Light | Late Light restore | Laws |
| Break the Curse | Wereshrike / curse resolution | Herbalist house |
| Brain Damage | Brain item interactions | Walkthrough |
After each hub boss, open Steam overlay → Achievements and screenshot new unlocks. That log beats memory when TBA rows remain. Name files by region so you can match Whole Again versus Break the Curse without replaying the whole campaign.
If entity icons upload to R2, names gain thumbnails. Until then, text rows are intentional — no Steam hotlinks. Re-run the guide image uploader when credentials are available and wire entityCell keys to the highlight set.
Steam lists 17 for Shards of Order.
The store highlight feed does not always ship full unlock strings. We refuse to invent triggers — TBA stays until verified.
No. The game is single-player; all unlocks are solo campaign flags.
If you care about 17/17, keep a cloud save before herbalist/miller and Wereshrike decisions, or plan a second pass. One careful notes run is usually faster than three blind clears.
Matched by build plan, shared topics, and guide progression — not random related links.