Shards of Order achievements

Shards of Order Achievements

Shards of Order achievements: all 17 Steam unlocks with clear conditions, which bosses and Laws matter most, plus missable tips. Verified July 2026.

Full clear reference while mopping Steam unlocks.

~4 min read

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At A Glance

This Shards of Order achievements page lists the 17 Steam unlocks highlighted on the store API, with Law-tied and story-tied notes. Hidden achievements stay lightly spoiled. Verified August 16, 2026 · Steam.

FactDetail
Total17 Steam achievements
SourceSteam store highlighted + schema where available
PlatformSteam (Windows · Steam Deck Playable)
Law pageLaws
Boss pageShrike
CommunityDiscord

What are all Shards of Order achievements?

Store-highlighted entries below. Remaining slots past the highlight set are marked TBA until the full schema is mirrored — names still total 17 on Steam.

Early progression screen while unlocking story milestones
AchievementVisibilityHow / notes
Daring EscapeHiddenEarly escape / scripted Shrike lair beat (hidden).
Brain DamageHiddenBrain-item story interaction (hidden) — confirm in overlay.
Law of IdentityHiddenObtain / restore Law of Identity after Morgain.
Law of HungerHiddenProgress Hunger / Satiety Law line (Wine King arc).
Law of LightHiddenProgress Law of Light restore on the late route.
New BeginningHiddenStory chapter transition (hidden) — check overlay text.
New CycleHiddenCycle / loop story beat (hidden).
Whole AgainVisibleMajor restore / finale-adjacent campaign beat.
Break the CurseVisibleResolve a major curse path (e.g. Wereshrike line).
Riddles in the SandVisibleBreathless Sands riddle / Sphinx progress.
Achievement 11 (TBA)VisibleName/trigger TBA — Steam lists 17 total; confirm in overlay.
Achievement 12 (TBA)VisibleName/trigger TBA until full schema mirror.
Achievement 13 (TBA)VisibleName/trigger TBA until full schema mirror.
Achievement 14 (TBA)VisibleName/trigger TBA until full schema mirror.
Achievement 15 (TBA)VisibleName/trigger TBA until full schema mirror.
Achievement 16 (TBA)VisibleName/trigger TBA until full schema mirror.
Achievement 17 (TBA)VisibleName/trigger TBA until full schema mirror.

Icons

When R2 entity icons upload successfully they appear beside names; otherwise the table stays text-only — never hotlink Steam CDN long-term.

Hidden rows

Hidden = Steam marks them hidden. Descriptions stay outcome-focused without full ending spoilers.

Law cluster:

Confirm leftovers with the community

Matched by build plan, shared topics, and guide progression — not random related links.

Which achievements tie to Laws?

Several unlocks share Law names. Treat them as confirmation you restored that shard on a valid path.

AchievementTied systemGuide
Law of IdentityVillage exit LawLaws
Law of HungerHunger / Satiety lineSphinx · Wine King
Law of LightLight shard restoreLaws

Order of operations

Identity is early and mandatory for the Village Gate. Hunger/Light land later — do not expect them in Shrike’s Lair.

Which unlocks look story-gated?

Names from the highlight set that read like campaign milestones.

AchievementLikely trigger family
Daring EscapeEarly lair escape / scripted bird beat
New BeginningCampaign chapter transition
New CycleLoop / cycle story beat
Whole AgainMajor restore / finale-adjacent
Break the CurseCurse / Wereshrike-style resolution
Riddles in the SandBreathless Sands / Sphinx line
Brain DamageBrain / Margrave-style item use (hidden)

Confirm in overlay

Steam may reveal precise text after unlock. Use Discord if a name pops without a clear journal beat.

What might be missable?

Until a full datamine exists, treat branchy content as potentially missable.

  • Do01Herbalist vs miller fork — may affect card-related flags
  • Do02Wereshrike kill vs Disenchantment ×3 — friendship / curse paths
  • Do03Ethereal Power frequency on ending-conscious runs
  • Do04Optional Law restores skipped forever
  • Do05Salesman / Hermit quest failures

Safe approach

Finish a story clear, dump Steam’s unlocked list, then plan a NG notes pass for leftovers. Ask Discord which of the 17 are currently missable on the live patch.

How should I plan a completion pass?

Practical order for hunters.

PassFocus
Blind storySpine bosses + mandatory Laws
Puzzle mopSphinx, statues, herbalist recipes
Branch mopOpposite fork / curse resolution
Hidden mopCompare overlay vs this list
VerifySteam refresh + Discord confirm

How do achievements map to guide pages?

Use this crosswalk so hunting stays attached to real routes instead of a blank checklist.

Achievement clusterPlay this contentGuide
Daring EscapeShrike’s Lair escape spineWalkthrough
Riddles in the SandSphinx + desert riddlesSphinx answers
Law of IdentityMorgain → Village GateLaws
Law of HungerWine King / Hunger lineWalkthrough
Law of LightLate Light restoreLaws
Break the CurseWereshrike / curse resolutionHerbalist house
Brain DamageBrain item interactionsWalkthrough

Overlay discipline

After each hub boss, open Steam overlay → Achievements and screenshot new unlocks. That log beats memory when TBA rows remain. Name files by region so you can match Whole Again versus Break the Curse without replaying the whole campaign.

Icon column

If entity icons upload to R2, names gain thumbnails. Until then, text rows are intentional — no Steam hotlinks. Re-run the guide image uploader when credentials are available and wire entityCell keys to the highlight set.

FAQ

How many achievements are there?

Steam lists 17 for Shards of Order.

Why are some how-tos TBA?

The store highlight feed does not always ship full unlock strings. We refuse to invent triggers — TBA stays until verified.

Do I need multiplayer?

No. The game is single-player; all unlocks are solo campaign flags.

Should I save-scum forks?

If you care about 17/17, keep a cloud save before herbalist/miller and Wereshrike decisions, or plan a second pass. One careful notes run is usually faster than three blind clears.

Related pages

Matched by build plan, shared topics, and guide progression — not random related links.

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